GST+K-2



Many States Have Resources and have "Unpacked the Standards"



Recognition of a number pattern

GAMES: Build a "Square" Connect Four: Roll Out:

Rummy Games Lilly Pads- To differentiate:
 * Print each type in a different color
 * Group by each type in 3 different areas
 * Use a set of tallies, set of random dots, set of dots in lines
 * Even & Odd
 * Have them identify & use of dots in pairs
 * Spinner with even & odd and they pick accordingly

One, one, one, one [|video] [|Counting to 100] VIdeo
 * [|EDUPLACE-]** Many resources including Math Mt.s and count on cards

Math Mts & Bar Models

[[file:EQUAL+MEANS+THE+SAME+LESSON+PLAN.docx]]
Counting On

Doubles

Place Value Game Materials: Place value boards-1 per student Popsicle Sticks-50 per student Rubber bands-5 per student Die-1 per team

Students take turns rolling the die and place that many sticks in their "ones" column. As soon as they can make a "ten" they bundle 10 sticks in a rubber band and move it to the "tens". The game continues until one of the pair has 5 tens. The game can be played in reverse - start with 5 tens and subtract the amount shown on the dice. This game helps students to understand regrouping.

[|Puzzles]- includes lowest sum highest sum path

Video- [|Addition Rock] (doubles 1-5) [|Brainpop doubles] [|Odd Numbers]

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